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Tv tropes system shock 2
Tv tropes system shock 2






tv tropes system shock 2 tv tropes system shock 2

Many functions that today are performed just moving the mouse were reserved to a lot of a keys or on-screen interface elements. Configurable and not clunky? Definitely not. It does take some getting used to, but it's not that hard, and it's well worth the effort. Apart from turning and moving in all directions, you could look up and down, lean left and right, and stand, crouch or go prone, all while simultaneously using your mouse to aim at and interact with any part of the screen. You had more degrees of freedom in System Shock than in other FPSes of the time. How come nobody remembers SShock? It had a better atmosphere, enemy design, story, and was more cyberpunk so whats the deal with that?.








Tv tropes system shock 2